Distortion is achieved by adding harmonics to the signal in such a way that, as the level increases, the top of the waveform becomes squared off or clipped.
For a list of all members of this type, see DistortionAudioEffect Members.
System.Object
AudioEffect
DistortionAudioEffect
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
Namespace: Alvas.Audio
Assembly: Alvas.Audio (in Alvas.Audio.dll)
DistortionAudioEffect Members | Alvas.Audio Namespace